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Mass Effect 2 Hair Color Vectors

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Please bear with me here as it's literally been years since I played ME2.

Style keyboard roland bk5 new styles. I know for a fact that I used to have a copy of a Gibbed Editor that had a color palette built into it so that I could click on a color on the wheel and change the hair or eye values to that. However, I can no longer find any such thing. Could anyone help a fellow gamer out, or at the very least point me in the right direction as to how to change my Shepard's hair color to a medium-to-dark brown color? Sims 4 body mods slider. I have no idea as to how those RBG values work.

Jun 20, 2010. A guide to colouring custom Shepards in Mass Effect 3 using Gibbed's ME 3 Save Editor. Specifically how Vector and Scalar parameters work to apply different colours, highlights and specular lighting effects. Remember to always backup your files before making changes. Grab a copy of the save editor.

Jun 30, 2013. A decade has passed since Mass Effect 2 first launched and times have changed. Players want more control over their character and more options made available to them. While the Mass Effect franchise let players take on the role of Fem-Shep (a female version of the main protagonist), players wanted there to be more availability when it came to the in-game romances. Mac os x 10.11 el capitan torrent.


A guide to colouring custom Shepards in Mass Effect 3 using Gibbed's ME 3 Save Editor.
Specifically how Vector and Scalar parameters work to apply different colours, highlights and specular lighting effects.
Remember to always backup your files before making changes.
Mass Effect 2 Hair Color Vectors

Grab a copy of the save editor:
http://svn.gib.me/builds/masseffect3/saveedit-r89_b114.zip
  1. Open the save game file you want to mod. The default location for these files is at:
  2. C:UsersusernameDocumentsBioWareMass Effect 3Save
  3. Select the Raw tab
  4. Go down to nr. 3.Squad. Click on the arrow on the left of Player.
  5. Go down to Appearance and select it.
  6. Select Head Morph beneath 1. Head.
  7. Use the arrow on the left of Head Morph to get to all the options there.
  8. The two collections this guide is focusing on are these:
  9. - Scalar Parameters
    - Vector Parameters

    To see what's in them you need to select one of them, then look to the right of (Collection), there should be a small button with dots on it. Click on it to see what parameters go into Scalar & Vector.
    Note: If the collections button doesn't show anything, you probably need to install
    Microsoft .Net Framework 4

Let's get started with the actual modding then
So far I've compiled here only the options that I've been able to do something with, the rest seem to have no visible effect that I've been able to find.
A few general guidelines to keep in mind:
Vector
Changes colours with RGB values. Small value = less / faint colours. Big value = more / intense colours. Usually you only want to make small increments in values, unless you really want those crazy colours :)
If you need help understanding how RGB works:
Take a look here
Scalar
Scalar will scale the intensity of colours. Making them faint / glow / shine.
Vectors

Grab a copy of the save editor:
http://svn.gib.me/builds/masseffect3/saveedit-r89_b114.zip
  1. Open the save game file you want to mod. The default location for these files is at:
  2. C:UsersusernameDocumentsBioWareMass Effect 3Save
  3. Select the Raw tab
  4. Go down to nr. 3.Squad. Click on the arrow on the left of Player.
  5. Go down to Appearance and select it.
  6. Select Head Morph beneath 1. Head.
  7. Use the arrow on the left of Head Morph to get to all the options there.
  8. The two collections this guide is focusing on are these:
  9. - Scalar Parameters
    - Vector Parameters

    To see what's in them you need to select one of them, then look to the right of (Collection), there should be a small button with dots on it. Click on it to see what parameters go into Scalar & Vector.
    Note: If the collections button doesn't show anything, you probably need to install
    Microsoft .Net Framework 4

Let's get started with the actual modding then
So far I've compiled here only the options that I've been able to do something with, the rest seem to have no visible effect that I've been able to find.
A few general guidelines to keep in mind:
Vector
Changes colours with RGB values. Small value = less / faint colours. Big value = more / intense colours. Usually you only want to make small increments in values, unless you really want those crazy colours :)
If you need help understanding how RGB works:
Take a look here
Scalar
Scalar will scale the intensity of colours. Making them faint / glow / shine.
There are also some side effects depending on the scalars size, which I will mention in each section below. Putting scalar to a zero value will usually remove an effect completely, ie. no visible eyeshadow. I'd recommend experimenting with different values, big and small to see what you can do with it.
A - Alpha
Alpha is usually the option to determine if something is transparent or not. It only takes two values 1 & 0, on or off. But changing this doesn't have any effect in Vector/Scalar parameters. For this guide you can completely ignore the 'A' values.
Spec
Any option with 'Spec' in its name is a specular highlight focused into a dot on some area of the head morph. A lower value will make the dot bigger and spread it out over a larger area, while a large value will focus it into a dot. The Spec will also require a direct lightsource hitting the correct place on the head to actually be visible.
Read more about Specular lights if you want to know more.

Mass Effect 2 Hair Color Vectors Chart


Environment light side-effects
Colours will look different depending on the colour/strength of the light in the current environment ingame. Don't expect your colours to always look exactly the same. As an example:

Mass Effect 2 Hair Color Vectors Pictures

You could have a strong yellow colour that usually looks blonde, but in very strong light the yellow will become more prominent and give your hair a very strong yellow instead of the regular blonde colour. Not a big issue, just something to keep in mind.

Mass Effect 2 Hair Color Vectors Images


Sections:
- Blush
- Skin
- Eyes
- Hair
- Eyebrows
- Eyeshadows
- BrowTint
- Lips
- Improved Examples with RGB values
- Mix of examples
Happy modding :)





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